
Anyway, I'm playing Serpent Isle, latest snapshot (1.5.0,2015-03-19) with the Serpent Isle Fixes mod (0.15.09) and am encountering a lot of small issues, including a game breaking one.
I haven't really been keeping track, but here are some important issues:
Flikken's dialogue doesn't always pop up when talking to him at the gate at the start of the game. Some lines are invisible, portrait included.
Siranush has the same issue, as well as the three banes when you peek at them through the lens/web of fate etc.
This also happens without the mod installed! Just did a quick test with Flikken. Hmm...
The only reason I use this mod is to see Chantra normal again, don't really care about the other stuff. Although I was kinda disappointed that the Serpent Bond trick doesn't work anymore when going into the dream realm. (I'm a hoardaholic.)
However, to my amazement my party popped up after spending some time in the dream realm, so this issue isn't fixed. They were just there after spending, dunno, 10 minutes in there.
After the Great Dying (Batlin's Death) Lydia and Voldin turned to 'living bodies' again. Lydia is kneeling down in my game and Voldin is lying down. They both can't be interacted with and can't be attacked.
So yeah, they're not living I guess, but they are no longer 'container bodies'.
The three banes can't be picked up when you defeat them on the elevated platform where their thrones are at. They drop dead below this platform.
If you're lucky you can drag their corpses out into the open if they're not completely buried, otherwise you have to hackmove the platform away.
The thing that makes me want to post here though is that Dupre can't be resurrected after you defeat the banes. I am nowhere near his sacrifice yet so there's definitely something broken here. I had to fool around with Exult Studio to resurrect him, bring him to me (he was invisible or below the floor, somewhere in Skullcrusher) and, well, did some other random stuff until he was in a resurrected state, standing next to his twin body. So right now the mod is a game breaker, or at least it is in my game.
Just wanted to toss this out there.
Disclaimer: I figure these problems have to do with the mod but since Flikken's dialogue seems broken in a modless game as well...
I am aware a newer version for the Serpent Isle Fixes mod exists, but it only seems to fix some sails.
Also, in my opinion it's a pity that you allow the avatar to ask Shamino to change the display of time. It's rather immersion breaking. Would work better as a menu option.