UI_play_scene
![[Exult]](images/exultsm.png)
UI_play_scene(string text)
UI_play_scene(string text, bool fade_out)
UI_play_scene(string text, bool fade_out, bool fade_in)
Plays scripted animated and/or text cutscene after checking whether the files text_info.txt and text.flx exist in the patch folder.
Parameters
| Parameter / value | Description |
|---|---|
text |
The base name of the cutscene files. |
fade_out |
Optional, default true. Controls whether the game fades out to the scene. |
fade_in |
Optional, default true. Controls whether the game fades back in after the scene. |
The game time queue is paused during an available scene and resumed afterward; an unavailable scene is ignored.