UI_remove_npc_face0
![[SI, Exult]](images/siexultsm.png)
UI_remove_npc_face0()
hide@0()
Removes whatever face is being shown in slot 0. Use Usecode C's hide@0() statement in place of this intrinsic.
![[SI, Exult]](images/siexultsm.png)
UI_remove_npc_face0()
hide@0()
Removes whatever face is being shown in slot 0. Use Usecode C's hide@0() statement in place of this intrinsic.